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[Hotfix] Fix manifest getting loaded before the game is initialized #18191

[Hotfix] Fix manifest getting loaded before the game is initialized

[Hotfix] Fix manifest getting loaded before the game is initialized #18191

Workflow file for this run

name: Deploy Main
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
deploy:
if: github.repository == 'pagefaultgames/pokerogue'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: 'recursive'
- uses: actions/setup-node@v4
with:
node-version: "20"
- name: Install dependencies
run: npm ci
- name: Build
run: npm run build
env:
NODE_ENV: production
- name: Set up SSH
if: github.event_name == 'push' && github.ref_name == 'main'
run: |
mkdir ~/.ssh
echo "${{ secrets.SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub
echo "${{ secrets.SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519
chmod 600 ~/.ssh/*
ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts
- name: Deploy build on server
if: github.event_name == 'push' && github.ref_name == 'main'
run: |
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }}
ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json"
- name: Purge Cloudflare Cache
if: github.event_name == 'push' && github.ref_name == 'main'
id: purge-cache
uses: NathanVaughn/[email protected]
with:
cf_auth: ${{ secrets.CLOUDFLARE_API_TOKEN }}
cf_zone: ${{ secrets.CLOUDFLARE_ZONE_ID }}
files: |
https://pokerogue.net/
https://pokerogue.net/index.html
https://pokerogue.net/manifest.json
https://pokerogue.net/manifest.webmanifest
https://pokerogue.net/service-worker.js