[QoL][Sprite] Set default fps to 10 instead of 12 on pokemon anim config #4842
+1
−1
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Why am I making these changes?
What are the changes from a developer perspective?
The impressive improvement of rendering 2 less frames per second per pokemon. Tweens may vary.
Screenshots/Videos
82a2b68.mp4
Checklist
beta
as my base branch- [ ] Have I considered writing automated tests for the issue?- [ ] If I have text, did I make it translatable and add a key in the English locale file(s)?npm run test
)