2.5.0
What's Changed
- Show a window to ask whether to save the scene or not? by @yenmoc in #81
- Display range slider for FloatVariable and IntVariable when use Clamped by @yenmoc in #82
- add: hierarchy nullable attribute to ignore collect error in hierarchy by @yenmoc in #83
- -fix: draw favorite button by @yenmoc in #84
- -update: accepts vector3 as a replacement argument for vector2 by @yenmoc in #85
- Warning performance when turn on ShowIconOnParent by @yenmoc in #86
- Update Scriptable Wizard by @yenmoc in #88
- If you try to import heart without IAP it creates error by @IAFahim in #93
- Generic way call clear pool in editor when startup at persistent scene by @yenmoc in #97
- -update: adjust the contrast for the component header icon for unity light theme by @yenmoc in #98
- Add GameLoop by @yenmoc in #100
Full Changelog: 2.4.2...2.5.0