fix: geohash online count accuracy and channel switch latency#672
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moehamade wants to merge 1 commit intopermissionlesstech:mainfrom
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fix: geohash online count accuracy and channel switch latency#672moehamade wants to merge 1 commit intopermissionlesstech:mainfrom
moehamade wants to merge 1 commit intopermissionlesstech:mainfrom
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app/src/main/java/com/bitchat/android/nostr/GeohashRepository.kt
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- Keep max lastSeen per user so relay's newest-first delivery doesn't overwrite a fresh timestamp with a stale one - Serialize event processing on Main dispatcher to eliminate ConcurrentModificationException on geohashParticipants maps - Immediately refresh people list on channel switch so sampling data is reflected before the first relay response arrives
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Summary
lastSeen, pushing them past the 5-minute cutoff and dropping them from the count. Fix: only updatelastSeenwhen the incoming timestamp is strictly newer.Dispatchers.Default(thread pool), causing concurrent coroutines to hit the sameHashMapwithiterator()+put()simultaneously. The resultingConcurrentModificationExceptionwas swallowed by the catch block, so heartbeat updates were silently dropped — only less-frequent chat messages updated the count reliably. Fix: process events onviewModelScope's default dispatcher (Main), which is single-threaded.currentGeohashbut never calledrefreshGeohashPeople(), so the header count waited for a relay round-trip even though sampling subscriptions had already populated participant data for that channel. Fix: callrefreshGeohashPeople()immediately aftersetCurrentGeohash().Test plan