Releases: pezfisk/hellscape
Pre-release build 7
New stuff:
Honestly, I can't remember, but there is new stuff
Controls: Left and Right arrow (Moving left and right), Z (jump)
What do you need to do: Run away from the darkness (You probably wont see it if you don't move) and avoid saws. Get to the final of the level, and play the next, its that easy.
MacOSX and Linux releases haven't been tested.
Hotfix: Windows release not working and fixed a bug.
Pre-release build 6
New stuff:
Added 5th level.
Gravity portals + jump orbs
Controls: Left and Right arrow (Moving left and right), Z (jump)
What do you need to do: Run away from the darkness (You probably wont see it if you don't move) and avoid saws. Get to the final of the level, and play the next, its that easy.
MacOSX and Linux releases haven't been tested.
Hotfix: Windows release not working and fixed a bug.
2nd Hotfix: I forgot to change the lighting color in the first level.
3rd Hotfix: I forgot again to change the levels you go to when you finish each level
Pre-release build 5
Added a 4th level.
And some optimization.
Controls: Left and Right arrow (Moving left and right), Z (jump)
What do you need to do: Run away from the darkness (You probably wont see it if you dont move) and avoid saws. Get to the final of the level, and play the next, its that easy.
Pre-release build 4
Added level 3.
Pre-release build 3
Several code updates and optimization, still there are some bugs I know of, but this is good for now.
There is a 3rd "beta" level with Gravity portals, if you want to play it, or to play around with portals, you need to install Godot Engine (From their website or steam) and download the source code, the level wasnt included because it isnt finished.
Optimization Update
Optimized the game for lower end computers.
Hellscape Demo 1
Linux and MacOSX versions haven't been tested.