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Scenes refactor pt. 5: Merge scene packages (#224)
* Remove TopDownScene trait * Removing unused dependencies * Moving clinic, building1_basement1, building1_basement2, building1_player_floor, plant shop, compound, clinic ward, sewers, mall, downtown, compound tower and twinpeaks apartment scenes into a shared package
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//! A way to communicate between scenes and across time (save/load). | ||
#![deny(missing_docs)] | ||
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use std::{ | ||
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