Releases: princeton-vl/infinigen
Releases · princeton-vl/infinigen
v1.8.0 - Add static assets placement tools, add customizable room constraints
- @karhankayan Implement tools for importing external assets into Indoors
- @JerryLingjieMei Use constraint language to configure room solving
- @JerryLingjieMei Add pillars, vertically split wall materials
See the new static asset docs here
Full Changelog: v1.7.0...v1.8.0
v1.7.0 - Point tracking GT & Simulated IMU data
- @DylanCLi @karhankayan @lahavlipson Implement camera IMU calculation and export
- @mazeyu Add point tracking ground truth
point.track.demo.mp4
See new documentation here
Full Changelog: v1.6.0...v1.7.0
v1.6.0
- @David-Yan1 Add floating object placement generator and example command
- @zuoym15 Add geometric tile pattern materials
- @Hermera Tune window parameters and materials
- @mazeyu Add logging to terrain asset creation & simulations
- @JerryLingjieMei Add packaged font files to assets/fonts, fix too-many-open-fonts crash
- @araistrick Fix fish school disappearing at last frame in video, fix crash from
fabrics.apply
Full Changelog: v1.5.0...v1.6.0
v1.5.0 - Autoformat the codebase, minimize pip dependencies, minor improvements to indoors arrangement/performance
- ruff & auto-lint-fix the entire codebase
- move mesh assets into infinigen/assets/objects
- minimize pip dependences: remove unused packages & move terrain/gt-vis packages into optional [terrain,vis] extras.
- add parameters for object clutter, reduce excessively cluttered / slow indoors scenes
- minorly improve infinigen-indoors performance via logging & asset hiding
Full Changelog: v1.4.0...v1.5.0
v1.4.0 - Preliminary release of Infinigen-Indoors
v1.3.3 - Render improvements, OBJ/USD Exporter
v1.3.1
- Fix configuration bug causing massive render slowdown
- Create video trajectories with noisier camera motion
v1.3.2
- @David-Yan1 USD/OBJ exporter & documentation, add export options to generate_individual_assets
v1.3.3
- @mazeyu Bugfix camera code to allow multiple cameras, prevent all-water frames
- Tweak rendering settings
- Tweak test lists & add timeouts, pass all tests
v1.2.0 - Integrate OcMesher terrain meshing
- Integrated OcMesher for terrain meshing, enabled using video.gin. Greatly improves video speed & quality, and allows multi-viewpoint terrain meshes for export to other software.
- See https://github.com/princeton-vl/OcMesher for more details
v1.1.1 - Update to Blender3.6, improved installation, add tests
- Update to blender 3.6, install blender either via pip or standalone
- Restructure project into an
infinigen
python package andinfinigen_examples
directory - Add unit tests
v1.0.4 - Pre-generated data release, ground truth updates, render throughput improvements
- See this documentation for instructions to download our early access data-release!
- Reformat "frames" folder to be more intuitive / easier to dataload
- ground truth updates
- render throughput improvements