support GPUBuffer as resource in BindGroupEntry #774
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Noticed that this is allowed in the .idl and also in the
wgpu.GPUBindGroupEntrystruct.Changed the cube example to confirm it works (and tested the cube example code from rendercanvas, to confirm old approach still works as this is valid too).
I used the
buffer.sizeproperty which should be correct... although WHOLE size is mean as a default in theBufferBindingstruct (couple lines below)..gitignore changes because I had a local docs gallery built from different branch.