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Misc visuals
Which players to attempt to hide info for.
Which players to draw chat tags for.
Field of view to be overridden to while unscoped. Disabled if 0.
Note: if field of view is abnormal even while disabled, cl_fullupdate can be used to fix it.
Field of view to be overridden to while scoped. Disabled if 0.
Reveals enemy class info in scoreboard and top match hud.
Enables the use of extra buttons in the scoreboard on right click.
Colors specific players based on friend, tags, etc.
Attempts to hide visuals from Steam screenshots.
Note: depending on the visuals, not all visual features are able to be hidden in time for the screenshot.
Force thirdperson to be enabled.
Repositions crosshair in 3D space where a trace from the shootpos would land.
Position vars for thirdperson offset.
Effect to draw while firing bullets.
Effect to draw while firing critical bullets.
Effect to override the Medi Gun's beam with.
Effect to override the Medi Gun's charged effect with.
Effect to override local projectile trails with.
Force enable the spell footsteps effect.
Effects to override and apply onto ragdolls.
Draws icons like critical, duel, and vaccinator through walls.
Draws damage numbers through walls.
Disables visual interpolation.
Disables visual lerp delay.
Removes disguises. This can help with hitbox accuracy on disguised spies.
Disables taunts.
Removes scope overlay.
Disables post processing. This may free up resources and make the game run better.
Disables screen overlays, like underwater or jarate.
Disables screen effects like shield bash.
Disables visual view punch.
Prevents server from forcing angles on the client.
Removes ragdolls.
Disables gibs from spawning, only allowing ragdolls to spawn.
Disables message of the day.
Draws crosshair at targetted aimbot position.
Redirects viewmodel to targetted aimbot position.
Position vars for viewmodel offset.
Angle vars for viewmodel angle.
Amount to sway the viewmodel by.
Duration to sway the viewmodel for.
World elements to modify colors of. Color pickers associated.
Texture to override world with when loading a map.
Skybox to force enable.
Fades props close to the player.
Prevents props from fading out when far from the player.