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Added 4 additional damage progressions from T Bone's Games Diner (#434).
Five special attributes can now be defined and, if present, will be used instead of the standard calculations for them: dodge, move, lifting_st, striking_st, throwing_st (#410).
A TL can now be specified for skills in libraries and templates. If no TL is specified, but the checkbox to require a TL is checked, the behavior is as before (i.e. when added to a character sheet, the character's TL will be used). If, however, you do provide a TL, that TL will be used instead, regardless of the character's TL (#658).
Added new name generation support in ancestry files. There are now four options: simple, markov_letter, markov_run, and compound. The old markov_chain option also remains and is an alias for markov_letter. In addition, the training data may now have weights associated with it, if desired.
Bug Fixes
Fixed the values emitted for the export keys PORTRAIT and PORTRAIT_EMBEDDED (#679).
Updated the Linux version to work around the removal of an option in very recent versions of the command-line tool zenity, which is used by GCS on some variants of Linux to provide the open and save dialogs (#681).
Library Compatibility
Loads library file formats v3.x.x and v4.x.x. Only produces v4.x.x. Note that GCS v4.30.0 is the oldest version that produced the v3.x.x library file format. You will need to load and save your data with a version capable of writing the v3.x.x format before you will be able to load it into this release.