Skip to content

rodd-oss/gomp

Repository files navigation

Master Workflow

Golang MultiPlayer Game Engine Framework

Modern way to create fullstack multiplayer games using Go.

Features

  • Entity Component System - written using best practices
  • raylib-go bindings for rendering systems
  • quic-go udp protocol for networking

Tools

  • taskfile makefile alternative for running different tasks during development

Task commands

task proto
task pprof

Contributors

Languages