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Sam Seltzer-Johnston edited this page Feb 8, 2015 · 3 revisions

Welcome to the Löve Bone wiki!

Löve Bone is loosely modelled after advanced animation frameworks like ASSIMP. It's designed to accommodate almost any animation scenario, but it can be a little complicated to use.

You could say that Löve Bone is meant to be used as the backbone for animations in your game. It takes care of the really hard stuff.

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