You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Sam Seltzer-Johnston edited this page Feb 8, 2015
·
3 revisions
Welcome to the Löve Bone wiki!
Löve Bone is loosely modelled after advanced animation frameworks like ASSIMP. It's designed to accommodate almost any animation scenario, but it can be a little complicated to use.
You could say that Löve Bone is meant to be used as the backbone for animations in your game. It takes care of the really hard stuff.