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Nov 8, 2023
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42 changes: 40 additions & 2 deletions src/engine/internal/engine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -179,8 +179,9 @@ void Engine::frame()

void Engine::start()
{
if (m_running)
finalize();
// NOTE: Running scripts should be deleted, but this method will probably be removed anyway
/*if (m_running)
finalize();*/

deleteClones();

Expand Down Expand Up @@ -425,11 +426,32 @@ void Engine::setKeyState(const std::string &name, bool pressed)
{
KeyEvent event(name);
m_keyMap[event.name()] = pressed;

// Start "when key pressed" scripts
if (pressed) {
auto it = m_whenKeyPressedScripts.find(event.name());

if (it != m_whenKeyPressedScripts.cend())
startWhenKeyPressedScripts(it->second);

it = m_whenKeyPressedScripts.find("any");

if (it != m_whenKeyPressedScripts.cend())
startWhenKeyPressedScripts(it->second);
}
}

void Engine::setAnyKeyPressed(bool pressed)
{
m_anyKeyPressed = pressed;

// Start "when key pressed" scripts
if (pressed) {
auto it = m_whenKeyPressedScripts.find("any");

if (it != m_whenKeyPressedScripts.cend())
startWhenKeyPressedScripts(it->second);
}
}

double Engine::mouseX() const
Expand Down Expand Up @@ -947,3 +969,19 @@ void Engine::updateFrameDuration()
{
m_frameDuration = std::chrono::milliseconds(static_cast<long>(1000 / m_fps));
}

void Engine::startWhenKeyPressedScripts(const std::vector<Script *> &scripts)
{
for (auto script : scripts) {
std::shared_ptr<Block> block = nullptr;

for (const auto &[b, s] : m_scripts) {
if (s.get() == script)
block = b;
}

assert(block);
assert(std::find_if(m_targets.begin(), m_targets.end(), [script](std::shared_ptr<Target> target) { return script->target() == target.get(); }) != m_targets.end());
startScript(block, *std::find_if(m_targets.begin(), m_targets.end(), [script](std::shared_ptr<Target> target) { return script->target() == target.get(); }));
}
}
1 change: 1 addition & 0 deletions src/engine/internal/engine.h
Original file line number Diff line number Diff line change
Expand Up @@ -130,6 +130,7 @@ class Engine : public IEngine
std::shared_ptr<IBlockSection> blockSection(const std::string &opcode) const;

void updateFrameDuration();
void startWhenKeyPressedScripts(const std::vector<Script *> &scripts);

std::unordered_map<std::shared_ptr<IBlockSection>, std::unique_ptr<BlockSectionContainer>> m_sections;
std::vector<std::shared_ptr<Target>> m_targets;
Expand Down
185 changes: 185 additions & 0 deletions test/engine/engine_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -179,6 +179,191 @@ TEST(EngineTest, KeyState)
ASSERT_FALSE(engine.keyPressed("any"));
}

TEST(EngineTest, WhenKeyPressed)
{
Project p("when_key_pressed.sb3");
ASSERT_TRUE(p.load());

p.run();

auto engine = p.engine();

Stage *stage = engine->stage();
ASSERT_TRUE(stage);

// no pressed key
ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 0);

// space
engine->setKeyState("space", true);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
engine->setKeyState("space", false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 0);

// right arrow
engine->setKeyState("right arrow", true);
p.run();

ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
engine->setKeyState("right arrow", false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 2);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 0);

// any key
engine->setAnyKeyPressed(true);
p.run();

ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 3);
engine->setAnyKeyPressed(false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 3);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 0);

// a
engine->setKeyState("a", true);
p.run();

ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 1);
engine->setKeyState("a", false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 4);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 0);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 0);

// x
engine->setKeyState("x", true);
p.run();

ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 1);
engine->setKeyState("x", false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 5);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 0);

// 4
engine->setKeyState("4", true);
p.run();

ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 1);
engine->setKeyState("4", false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 6);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 1);

// multiple
engine->setKeyState("space", true);
engine->setKeyState("x", true);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 2);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 2);
engine->setKeyState("space", false);
engine->setKeyState("x", false);
p.run();

ASSERT_VAR(stage, "space_pressed");
ASSERT_EQ(GET_VAR(stage, "space_pressed")->value().toInt(), 2);
ASSERT_VAR(stage, "right_arrow_pressed");
ASSERT_EQ(GET_VAR(stage, "right_arrow_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "any_key_pressed");
ASSERT_EQ(GET_VAR(stage, "any_key_pressed")->value().toInt(), 8);
ASSERT_VAR(stage, "a_pressed");
ASSERT_EQ(GET_VAR(stage, "a_pressed")->value().toInt(), 1);
ASSERT_VAR(stage, "x_pressed");
ASSERT_EQ(GET_VAR(stage, "x_pressed")->value().toInt(), 2);
ASSERT_VAR(stage, "4_pressed");
ASSERT_EQ(GET_VAR(stage, "4_pressed")->value().toInt(), 1);
}

TEST(EngineTest, MouseX)
{
Engine engine;
Expand Down
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