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Example Level.yaml
Kit Manners edited this page Jul 1, 2018
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nodes: start: - type: set_background file: background.png - type: play_music file: music.ogg - type: add_npc_message text: OwO what's this? - type: add_pc_message text: He's a furry, don't pay him any attention - type: add_npc_message text: Oh, will he just go away? - type: change_npc_sprite head: npc_head_happier - type: add_pc_choices choices: option-1_1: Yes... option-1_2: No... option-1_1: - type: add_pc_message text: Yes, but not for another hour or so. - type: change_npc_mood delta: -5 - type: move_npc x: -20 y: 50 speed: 10 - type: change_level name: gameover.yaml option-1_2: - type: add_pc_message text: No, but he might approach you if you make eye contact... - type: add_pc_message text: If he does, just ignore him. ;) - type: change_npc_mood delta: 10 - type: change_level name: you_win.yaml