A simple client for interacting with Bungie's Destiny API.
The intent is to implement more and more end-points as time allows.
Please feel free submit issues and requests.
Destiny
.search({ type: 1, name: 'waltercarvalho' })
.end(function (err, res) {
// do stuff
});
Unfortunately you cannot hit https://bungie.net
directly. So if you plan to use this library in client-side code, due to CORS
you'll have to run your own proxy server to handle your requests to Bungie for you. I have added an example proxy server (proxy.js
). Simply run node proxy.js
. Credit to @phuu.
npm install destiny-client
Note that if you wish, you may override the default host (https://bungie.net/
) with your own. i.e. If you have a proxy server to handle your requests. See proxy-server instructions above.
var Destiny = require('destiny-client')(/* { host: 'http://localhost:9000' } */);
Simply include desiny.js
or destiny.min.js
on your page. You will most likely need a proxy server due to CORS
. See proxy-server instructions above.
<script src='destiny.min.js' type='text/javascript'></script>
<script type="text/javascript">
var client = Destiny(/* { host: 'http://localhost:9000' } */);
client
.search({ type: 2, name: 'yourusername' })
.end(function (err, res) { /* do stuff */ });
</script>
In all requests type
is a Number
representing the account type, or what network you are in. The network types are:
1
: XBox Live.2
: PlayStation Network (PSN).
NOTE: In order to get the definitions from Bungie (more detail, and more data) pass in { definitions: true }
in the optional parameter query
.
Destiny.search({ type: Number, name: String[, query: Object] })
type
: Network type.name
: Your Bungie name.query
: An object used to create a query string.
Destiny.account({ type: Number, id: String[, query: Object] })
type
: Network type.id
: Your Bungie membership id. If you don't know this useDestiny.search
.query
: An object used to create a query string.
Destiny.main({ type: Number, membership: String, id: String[, query: Object] })
type
: Network type.membership
: Your Bungie membership id. If you don't know this useDestiny.search
.id
: A destiny Character id.query
: An object used to create a query string.
-
Destiny.character.inventory({ type: Number, membership: String, id: String[, query: Object] })
type
: Network type.membership
: Your Bungie membership id. If you don't know this useDestiny.search
.id
: A destiny Character id.query
: An object used to create a query string.
-
Destiny.character.activities({ type: Number, membership: String, id: String[, query: Object] })
type
: Network type.membership
: Your Bungie membership id. If you don't know this useDestiny.search
.id
: A destiny Character id.query
: An object used to create a query string.
-
Destiny.character.progression({ type: Number, membership: String, id: String[, query: Object] })
type
: Network type.membership
: Your Bungie membership id. If you don't know this useDestiny.search
.id
: A destiny Character id.query
: An object used to create a query string.
The MIT License (MIT)
Copyright (c) 2014 Walter Carvalho
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.