A fork of the Quake 3 engine (ioquake3) that adds ULTRAKILL style mechanics
- Text files not relevant to this fork
- Movement
- Walking
- Jumping
- Enemy Stepping
- Wall Jumpimg
- Wall Clinging
- Dashing
- Dash Jumping
- Enemy Step Dash Jumping
- Dash Jumping
- Sliding
- Slide Jumping
- Slide Wall Jumping
- Diving
- Wall Sliding
- Slamming
- Air Slamming
- Power Slamming
- Slam Bouncing
- Enemy Step Slam Bouncing
- Whiplash Reeling
- Rocket Riding
- Gasoline
- Explosion Boosting
- Ultraboosting (Nukes)
- Slam Storages
- Dash Storages
- Super Slide Jumping
- Freesliding
- Sharpshooter flying
- Weapons
- Arms
- Feedbacker
- Knuckleblaster
- Whiplash
- Revolvers
- Piercer
- Marksman
- Sharpshooter
- Shotguns
- Core Eject
- Pump Charge
- Sawed-On
- Nailguns
- Attractor
- Overheat
- Jumpstart
- Alt Revolvers
- Piercer
- Marksman
- Sharpshooter
- Railguns
- Electric
- Screwdriver
- Malicious
- Sawblade Launchers
- Attractor
- Overheat
- Jumpstart
- Rocket Launchers
- Freezeframe
- S.R.S. Cannon
- Firestarter
- Impact Hammers
- Core Eject
- Pump Charge
- Sawed-On
- Arms