Skip to content

Create low_end_fps_boost.md #146

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 1 commit into
base: main
Choose a base branch
from
Open

Conversation

BasaiCorp
Copy link

@BasaiCorp BasaiCorp commented Apr 27, 2025

I’ve added FPS boost tips for SKLauncher, including Minecraft settings, shader suggestions, JVM and RAM allocation advice, and more. I hope this first documentation helps you optimize your experience!

Summary by CodeRabbit

  • Documentation
    • Added a comprehensive guide for boosting Minecraft FPS on low-end PCs, including JVM tuning, in-game settings adjustments, recommended performance mods and shaders, and Linux-specific optimization tips.

Copy link

coderabbitai bot commented Apr 27, 2025

Walkthrough

A new documentation file has been introduced, providing a detailed guide for optimizing Minecraft performance on low-end PCs using SKlauncher. The document covers JVM argument recommendations, in-game setting adjustments, suggested performance mods and lightweight shaders, and Linux-specific optimization tips. The guide is structured to assist users in maximizing FPS and overall gameplay smoothness, concluding with supportive remarks and author contact information.

Changes

File(s) Change Summary
docs/fps_boost/low_end_fps_boost.md Added a comprehensive markdown guide for boosting Minecraft FPS on low-end PCs, including JVM, mods, and Linux tips.

Poem

Hop, hop, a guide appears anew,
For low-end rigs and frames askew!
JVM tweaks and mods to try,
Shaders light as clouds in sky.
On Linux, hop to XFCE—
May your FPS run wild and free!
🐇✨


Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share
🪧 Tips

Chat

There are 3 ways to chat with CodeRabbit:

  • Review comments: Directly reply to a review comment made by CodeRabbit. Example:
    • I pushed a fix in commit <commit_id>, please review it.
    • Generate unit testing code for this file.
    • Open a follow-up GitHub issue for this discussion.
  • Files and specific lines of code (under the "Files changed" tab): Tag @coderabbitai in a new review comment at the desired location with your query. Examples:
    • @coderabbitai generate unit testing code for this file.
    • @coderabbitai modularize this function.
  • PR comments: Tag @coderabbitai in a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:
    • @coderabbitai gather interesting stats about this repository and render them as a table. Additionally, render a pie chart showing the language distribution in the codebase.
    • @coderabbitai read src/utils.ts and generate unit testing code.
    • @coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.
    • @coderabbitai help me debug CodeRabbit configuration file.

Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.

CodeRabbit Commands (Invoked using PR comments)

  • @coderabbitai pause to pause the reviews on a PR.
  • @coderabbitai resume to resume the paused reviews.
  • @coderabbitai review to trigger an incremental review. This is useful when automatic reviews are disabled for the repository.
  • @coderabbitai full review to do a full review from scratch and review all the files again.
  • @coderabbitai summary to regenerate the summary of the PR.
  • @coderabbitai generate docstrings to generate docstrings for this PR.
  • @coderabbitai generate sequence diagram to generate a sequence diagram of the changes in this PR.
  • @coderabbitai resolve resolve all the CodeRabbit review comments.
  • @coderabbitai configuration to show the current CodeRabbit configuration for the repository.
  • @coderabbitai help to get help.

Other keywords and placeholders

  • Add @coderabbitai ignore anywhere in the PR description to prevent this PR from being reviewed.
  • Add @coderabbitai summary to generate the high-level summary at a specific location in the PR description.
  • Add @coderabbitai anywhere in the PR title to generate the title automatically.

CodeRabbit Configuration File (.coderabbit.yaml)

  • You can programmatically configure CodeRabbit by adding a .coderabbit.yaml file to the root of your repository.
  • Please see the configuration documentation for more information.
  • If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation: # yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json

Documentation and Community

  • Visit our Documentation for detailed information on how to use CodeRabbit.
  • Join our Discord Community to get help, request features, and share feedback.
  • Follow us on X/Twitter for updates and announcements.

Copy link

@gemini-code-assist gemini-code-assist bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Hello @BasaiCorp, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

Summary of Changes

This pull request introduces a new markdown document, low_end_fps_boost.md, to provide tips and optimizations for improving Minecraft's performance on low-end PCs using SKLauncher. The document covers JVM settings, in-game tweaks, mod suggestions, lightweight shader packs, and Linux-specific tips.

Highlights

  • New Documentation: A new markdown file, low_end_fps_boost.md, has been added to provide FPS boost tips for low-end PCs.
  • JVM Settings: The document suggests specific JVM arguments for better performance, including memory allocation and garbage collection settings.
  • In-Game Settings: Recommendations for in-game settings tweaks, such as graphics quality, render distance, and V-Sync, are provided.
  • Mods and Shaders: Suggestions for performance-enhancing mods (Sodium, Lithium, Phosphor) and lightweight shader packs (Sildur's Vibrant Lite, YoFPS Shaders, Tea Shader Lite) are included.
  • Linux Tips: Linux-specific tips, such as keeping Mesa drivers up-to-date and using ZRAM, are provided.

Changelog

  • docs/fps_boost/low_end_fps_boost.md
    • Created a new markdown file with FPS boost tips for low-end PCs.
    • Added sections for JVM settings, in-game tweaks, performance-enhancing mods, and lightweight shader packs.
    • Included Linux-specific tips for optimizing Minecraft performance.
    • Added author information.
Using Gemini Code Assist

The full guide for Gemini Code Assist can be found on our documentation page, here are some quick tips.

Invoking Gemini

You can request assistance from Gemini at any point in your pull request via creating an issue comment (i.e. comment on the pull request page) using either /gemini <command> or @gemini-code-assist <command>. Below is a summary of the supported commands.

Feature Command Description
Code Review /gemini review Performs a code review for the current pull request in its current state.
Pull Request Summary /gemini summary Provides a summary of the current pull request in its current state.
Comment @gemini-code-assist Responds in comments when explicitly tagged, both in issue comments and review comments.
Help /gemini help Displays a list of available commands.

Customization

To customize Gemini Code Assist for GitHub experience, repository maintainers can create a configuration file and/or provide a custom code review style guide (such as PEP-8 for Python) by creating and adding files to a .gemini/ folder in the base of the repository. Detailed instructions can be found here.

Limitations & Feedback

Gemini Code Assist is currently in preview and may make mistakes. Please leave feedback on any instances where its feedback is incorrect or counter productive. You can react with 👍 and 👎 on @gemini-code-assist comments to provide feedback.

You can also get AI-powered code generation, chat, as well as code reviews directly in the IDE at no cost with the Gemini Code Assist IDE Extension.


For frames that crawl and stutter,
A guide appears, a helpful flutter.
With tweaks and mods,
And shader nods,
Smooth Minecraft, no longer utter.

Footnotes

  1. Review the Privacy Notices, Generative AI Prohibited Use Policy, Terms of Service, and learn how to configure Gemini Code Assist in GitHub here. Gemini can make mistakes, so double check it and use code with caution.

Copy link

netlify bot commented Apr 27, 2025

Deploy Preview for sklauncher-docs ready!

Name Link
🔨 Latest commit c9b73c9
🔍 Latest deploy log https://app.netlify.com/sites/sklauncher-docs/deploys/680da45e627c2400087f215a
😎 Deploy Preview https://deploy-preview-146--sklauncher-docs.netlify.app
📱 Preview on mobile
Toggle QR Code...

QR Code

Use your smartphone camera to open QR code link.

To edit notification comments on pull requests, go to your Netlify site configuration.

Copy link

@gemini-code-assist gemini-code-assist bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Code Review

This pull request adds a helpful guide for boosting FPS in Minecraft on low-end PCs using SKLauncher. The guide covers JVM settings, in-game tweaks, mods, shader packs, and Linux-specific tips. Overall, the content is informative and well-structured.

Merge Readiness

The guide provides useful tips for users with low-end PCs. I recommend merging this pull request as is, as it offers valuable information to the community. I am unable to directly approve the pull request, and users should have others review and approve this code before merging.

Copy link

@coderabbitai coderabbitai bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Actionable comments posted: 0

🧹 Nitpick comments (4)
docs/fps_boost/low_end_fps_boost.md (4)

3-4: Unify SKLauncher branding
The guide mentions “SKlauncher” in the introduction. To maintain consistent branding and capitalize properly, update all occurrences to “SKLauncher”.


10-12: Specify fenced code block language
The JVM arguments block should include a language hint for proper syntax highlighting. For example, change the opening fence from tobash.

Example diff:

- ``` 
+ ```bash
-Xmx2G -Xms512M -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20
- ```
+ ```
🧰 Tools
🪛 markdownlint-cli2 (0.17.2)

10-10: Fenced code blocks should have a language specified
null

(MD040, fenced-code-language)


56-56: Remove trailing punctuation from heading
Markdown best practices discourage trailing colons in headings. Change the “## Author:” heading to “## Author”.

Example diff:

- ## Author:
+ ## Author
🧰 Tools
🪛 markdownlint-cli2 (0.17.2)

56-56: Trailing punctuation in heading
Punctuation: ':'

(MD026, no-trailing-punctuation)


59-60: Fix closing remark grammar and formatting
The final bullet reads “Thank for reading this!”—it’s missing “you” and feels out of place as a list item. Consider rewriting it as a standalone sentence, for example:

- - Thank for reading this!
+ Thank you for reading this!
🧰 Tools
🪛 LanguageTool

[uncategorized] ~59-~59: Prefixes followed by proper nouns or dates are typically hyphenated.
Context: ...rathmesh_Pro** - Discord: prathmesh_pro - Thank for reading this!

(PRE_PRO_ANTI)


[style] ~60-~60: Using many exclamation marks might seem excessive (in this case: 4 exclamation marks for a text that’s 1242 characters long)
Context: ...prathmesh_pro** - Thank for reading this!

(EN_EXCESSIVE_EXCLAMATION)

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between d1ecc9e and c9b73c9.

📒 Files selected for processing (1)
  • docs/fps_boost/low_end_fps_boost.md (1 hunks)
🧰 Additional context used
🪛 LanguageTool
docs/fps_boost/low_end_fps_boost.md

[uncategorized] ~59-~59: Prefixes followed by proper nouns or dates are typically hyphenated.
Context: ...rathmesh_Pro** - Discord: prathmesh_pro - Thank for reading this!

(PRE_PRO_ANTI)


[style] ~60-~60: Using many exclamation marks might seem excessive (in this case: 4 exclamation marks for a text that’s 1242 characters long)
Context: ...prathmesh_pro** - Thank for reading this!

(EN_EXCESSIVE_EXCLAMATION)

🪛 markdownlint-cli2 (0.17.2)
docs/fps_boost/low_end_fps_boost.md

10-10: Fenced code blocks should have a language specified
null

(MD040, fenced-code-language)


56-56: Trailing punctuation in heading
Punctuation: ':'

(MD026, no-trailing-punctuation)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant