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Newtonian simulation of moving particles and their collisions.

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Particle Collision Simulator 🔮

A Newtonian simulation of particle collisions in a 2D enviornment, built from the ground up using Java.

To increase efficiency, the engine precomputes collisions, which are stored in a priority queue. This avoids having to check for collisions every frame. Outdated projected colllisions are simply discarded when they reach the front of the queue.

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Newtonian simulation of moving particles and their collisions.

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