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медиа сука где |
cfif126
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Mar 13, 2026
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Локаль хорошо, нужно удалить запятые в англ
| parent: Holoprojector | ||
| id: HoloprojectorCrate | ||
| name: holocrate holoprojector | ||
| description: A projector that creates a temporary, hard light crate. |
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| description: A projector that creates a temporary, hard light crate. | |
| description: A projector that creates a temporary hard light crate. |
| @@ -0,0 +1,2 @@ | |||
| ent-HoloprojectorCrate = holocrate holoprojector | |||
| .desc = A projector that creates a temporary, hard light crate. | |||
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| .desc = A projector that creates a temporary, hard light crate. | |
| .desc = A projector that creates a temporary hard light crate. |
KillanGenifer
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Mar 17, 2026
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Требует внутриигровой проверки
| "y": 32 | ||
| }, | ||
| "license": "CC-BY-SA-3.0", | ||
| "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a, inhands by TiniestShark (GitHub)", |
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Ты хоть проверяй куда отсылается ссылка
Comment on lines
+33
to
+35
| // CorvaxGoob | ||
| [DataField] | ||
| public bool Anchor = true; |
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Добавить комментарий + дать более понятное название параметру. Например AnchorOnSpawn
| // Goob edit end | ||
| var xform = Transform(holoUid); | ||
| if (!xform.Anchored) | ||
| if (!xform.Anchored && component.Anchor == true) |
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no cgb repo commentary + можно упростить до
Suggested change
| if (!xform.Anchored && component.Anchor == true) | |
| if (!xform.Anchored && component.Anchor) |
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Описание PR
Добавлен голографический проектор ящиков, которые существуют 5 минут.
Почему / Баланс
Грузчикам будет полезно иметь бесконечный источник ящиков, появляется в шкафчике квартирмейстера
Технические детали
В компонент HolosignProjector добавлено поле anchor
Медиа
Требования
Список изменений