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podborski
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This adds two examples:

  1. Web client (using three.js) connects to a server and allows to manipulate the orientation and scaling of a cube 3D object.
  2. Unity Sample app (WebSocket Server) which parses the data coming from the client and changes cube-object orientation and scaling.

Just an example hot to control simple unity app over websocktes using websocket-sharp on the srever side and a web browser on the client side.

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