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Added support for searching devices #11

Added support for searching devices

Added support for searching devices #11

Workflow file for this run

name: CI Build
on:
workflow_dispatch:
# Enable manual run
pull_request:
branches: [ "master", "develop" ]
jobs:
create-build:
name: Create ${{ matrix.target }} build
runs-on: ${{ matrix.os }}
strategy:
matrix:
target: [Android, Windows, Linux]
include:
- os: windows-2019
target: Windows
build_target: windows
build_path: build\windows\runner\Release
asset_extension: .zip
asset_content_type: application/zip
- os: ubuntu-20.04
target: Linux
build_target: linux
build_path: build/linux/x64/release/bundle
asset_extension: .tar.gz
asset_content_type: application/gzip
- os: ubuntu-20.04
target: Android
build_target: apk
build_path: build/app/outputs/flutter-apk
asset_extension: .apk
asset_content_type: application/vnd.android.package-archive
# Disable fail-fast as we want results from all even if one fails.
fail-fast: false
steps:
# Set up Flutter.
- name: Clone Flutter repository with master channel
uses: subosito/flutter-action@v2
with:
channel: master
- name: Install Linux dependencies
if: matrix.target == 'Linux'
run: |
sudo apt-get update
sudo apt-get install -y libgtk-3-dev libx11-dev pkg-config cmake ninja-build libblkid-dev
- name: Install Android dependencies
if: matrix.target == 'Android'
uses: actions/setup-java@v1
with:
java-version: '12.x'
- name: Enable desktop support
if: matrix.target != 'Android'
run: |
flutter config --enable-linux-desktop
flutter config --enable-macos-desktop
flutter config --enable-windows-desktop
- run: flutter doctor -v
# Checkout smarthome code, recreate missing files, and get packages.
- name: Checkout smarthome code
uses: actions/checkout@v2
- run: flutter create . --project-name smarthome
- run: flutter pub get
- name: Configure Keystore for Android
if: matrix.target == 'Android'
run: |
echo "$PLAY_STORE_UPLOAD_KEY" | base64 --decode > app/smarthome-keystore.jks
echo "storeFile=smarthome-keystore.jks" >> key.properties
echo "keyAlias=$KEYSTORE_KEY_ALIAS" >> key.properties
echo "storePassword=$KEYSTORE_STORE_PASSWORD" >> key.properties
echo "keyPassword=$KEYSTORE_KEY_PASSWORD" >> key.properties
env:
PLAY_STORE_UPLOAD_KEY: ${{ secrets.PLAY_STORE_UPLOAD_KEY }}
KEYSTORE_KEY_ALIAS: ${{ secrets.KEYSTORE_KEY_ALIAS }}
KEYSTORE_KEY_PASSWORD: ${{ secrets.KEYSTORE_KEY_PASSWORD }}
KEYSTORE_STORE_PASSWORD: ${{ secrets.KEYSTORE_STORE_PASSWORD }}
working-directory: android
- name: Run code generators
run: flutter pub run build_runner build
# Build the application.
- name: Build non Android
if: matrix.target != 'Android'
run: flutter build -v ${{ matrix.build_target }} --release
- name: Android Build
if: matrix.target == 'Android'
run: flutter build -v ${{ matrix.build_target }} --release --no-tree-shake-icons