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  1. BurstPolyExtruder Public

    Forked from nicoversity/unity_polyextruder

    Create custom 2D polygon meshes and extrude them into 3D prisms with Unity Burst Compiler

    C#

146 contributions in the last year

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Contribution activity

March 2025

Created 1 repository

Created an issue in gama-platform/gama that received 2 comments

Unable to stay in sync with the editor when working with multiple files from different projects

Describe the bug The button "Stay in sync with the editor" does not work when working with multiple files from different projects To Reproduce Step…

2 comments
Opened 2 other issues in 2 repositories
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