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flickering omni lights shadows in MT Exes #634

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@charon223

the 2026.05.15 release for the MT Exes introduced optimizations to the omni lights shadows, but these created problems whereby the shadows would flicker quite a lot when close to light sources.

This problem was partially fixed in 2026.05.23 release, but the flickering continues, being especially noticeable when moving close to light sources or doing actions like loading a gun or opening the backpack. Grass shadows also flicker close to campfires, as the grass moves around due to the wind. If I remain stationary close to light sources, the flickering stops or is lessened to a considerable extent - which, I imagine, is due to the fixes introduced by the 2026.05.23 release. This issue has since then been present in every subsequent MT exes release.

I tried the previous recommendation (provided in GAMMA's discord) and disabled r2_shadow_omnipart_vischeck. However, unlike in the 2026.05.15 release, disabling this feature no longer stops the flickering (or has any noticeable impact, as far as I could tell).

I tested this with the regular Modded Exes from the main branch, and the issue is not present - expectedly so, as it does not include the above-mentioned optimizations.

This is a minor issue, I admit, but it's a bit annoying. Is there a new way to stop this from happening? Thank you in advance

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