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Support portable WebGPU Engine #150
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Are you rolling your own wrapper for native webgpu? There is a JVM library that is built to be that https://github.com/wgpu4k/wgpu4k |
Signed-off-by: Jake Luciani <[email protected]>
…win32 Signed-off-by: Jake Luciani <[email protected]>
Signed-off-by: Jake Luciani <[email protected]>
@natanfudge its a wrapper on dawn. I found dawn much more performant than wgpu |
That's good to know. |
That’s good to know. I created a repo to publish dawn builds across all platforms that may be helpful for you |
That's definitely very helpful! |
I finally got this working (F32 Only)
Inspired by this comment #73
I wanted to give this a shot. It took a lot of side quests and learning but its working and is impressively quick!