Fix/pcfsoft shadowmap deprecation - #12
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PCFSoftShadowMap (2) was deprecated in favor of PCFShadowMap (1), which now applies the same soft filtering. Migrate stale editor configs and project JSONs, update the examples, and add a regression test so old scenes stop emitting the WebGLShadowMap deprecation warning. Generated with Codebuff 🤖 Co-Authored-By: Codebuff <noreply@codebuff.com>
Software WebGL can take longer than a fixed 1s to draw the first frame for an OffscreenCanvas worker, which made the manual-security suite intermittently fail with a blank-canvas assertion on CI. Poll the screenshot until the scene is visibly rendered before asserting. 🤖 Generated with Codebuff Co-Authored-By: Codebuff <noreply@codebuff.com>
📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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