Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

egg catcher game #240

Open
wants to merge 1 commit into
base: main
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
106 changes: 106 additions & 0 deletions Python/1.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,106 @@
from itertools import cycle
from random import randrange
from tkinter import Canvas, Tk, messagebox, font

canvas_width = 800
canvas_height = 400

root = Tk()
root.title("egg picker")
c = Canvas(root, width=canvas_width, height=canvas_height, background="deep sky blue")
c.create_rectangle(-5, canvas_height-100, canvas_width+5, canvas_height+5, fill="sea green", width=0)
c.create_oval(-80, -80, 120, 120, fill='orange', width=0)
c.pack()

color_cycle = cycle(["light blue", "light green", "light pink", "light yellow", "light cyan"])
egg_width = 45
egg_height = 55
egg_score = 10
egg_speed = 500
egg_interval = 4000
difficulty = 0.95
catcher_color = "blue"
catcher_width = 100
catcher_height = 100
catcher_startx = canvas_width / 2 - catcher_width / 2
catcher_starty = canvas_height - catcher_height - 20
catcher_startx2 = catcher_startx + catcher_width
catcher_starty2 = catcher_starty + catcher_height

catcher = c.create_arc(catcher_startx, catcher_starty, catcher_startx2, catcher_starty2, start=200, extent=140, style="arc", outline=catcher_color, width=3)
game_font = font.nametofont("TkFixedFont")
game_font.config(size=18)


score = 0
score_text = c.create_text(10, 10, anchor="nw", font=game_font, fill="darkblue", text="Score: "+ str(score))

lives_remaining = 3
lives_text = c.create_text(canvas_width-10, 10, anchor="ne", font=game_font, fill="darkblue", text="Lives: "+ str(lives_remaining))

eggs = []

def create_egg():
x = randrange(10, 740)
y = 40
new_egg = c.create_oval(x, y, x+egg_width, y+egg_height, fill=next(color_cycle), width=0)
eggs.append(new_egg)
root.after(egg_interval, create_egg)

def move_egg():
for egg in eggs:
(eggx, eggy, eggx2, eggy2) = c.coords(egg)
c.move(egg, 0, 10)
if eggy2 > canvas_height:
egg_dropped(egg)
root.after(egg_speed, move_egg)

def egg_dropped(egg):
eggs.remove(egg)
c.delete(egg)
lose_a_life()
if lives_remaining == 0:
messagebox.showinfo("Game Over!", "Final Score: "+ str(score))
root.destroy()

def lose_a_life():
global lives_remaining
lives_remaining -= 1
c.itemconfigure(lives_text, text="Lives: "+ str(lives_remaining))

def check_catch():
(catcherx, catchery, catcherx2, catchery2) = c.coords(catcher)
for egg in eggs:
(eggx, eggy, eggx2, eggy2) = c.coords(egg)
if catcherx < eggx and eggx2 < catcherx2 and catchery2 - eggy2 < 40:
eggs.remove(egg)
c.delete(egg)
increase_score(egg_score)
root.after(100, check_catch)

def increase_score(points):
global score, egg_speed, egg_interval
score += points
egg_speed = int(egg_speed * difficulty)
egg_interval = int(egg_interval * difficulty)
c.itemconfigure(score_text, text="Score: "+ str(score))

def move_left(event):
(x1, y1, x2, y2) = c.coords(catcher)
if x1 > 0:
c.move(catcher, -20, 0)

def move_right(event):
(x1, y1, x2, y2) = c.coords(catcher)
if x2 < canvas_width:
c.move(catcher, 20, 0)
c.bind("<Right>", move_right)
c.bind("<Left>", move_left)

c.focus_set()
root.after(1000, create_egg)
root.after(1000, move_egg)
root.after(1000, check_catch)
root.mainloop()

#Coded with 💙 by Mr. Ghanshyam rajput