Algorithmic correction of fisheye lens distortion
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Updated
Mar 18, 2021 - C++
Algorithmic correction of fisheye lens distortion
High performance video graphic library for embedded systems
🕹 Drivers and tools for developing multimedia apps with STM32 boards.
Various Computer Graphics Algorithms
Interpolation, clipping and rasterization algorithms in C++
Hooking DirectDraw API to draw an overlay over DirectX applications using Windows GDI
A small WebGL engine for drawing and graphing 3D primitives in flexible contexts
Terminal Graphics Library
TikZ/PGF libraries for ForSyDe documents
CSC 514 (Computer Graphics) project work
Templates for Geometrize, recreating images using geometric primitives
Primitive OpenGL 3D primitive library
Development of an FPGA-based graphics controller
Implementations of some computer graphics algorithms in go
A graphics primitive generator built by Java, which is able to visualize execution process of basic graphics algorithms.
An effort to learn graphics programming from Computer Graphics, C Version, 2/e and perfect Rust idioms.
Cloud image generation with Python and OpneCV
empty3-library-3d official miror. jar on maven.org: one.empty3:empty3-library-3d https://empty3.one
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