UniversalRP Toon Shader with ShaderGraph
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Updated
Jan 17, 2025 - C#
UniversalRP Toon Shader with ShaderGraph
The Ultimate Solution for Cinematic Toon Rendering in UE5
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
My shitty shaders and scripts for Unity and VRChat.
A collection of toon shaders for Unity
A small scene showcasing some of the capabilities of URP Toon Shader.
Basic toon shading with OpenGL
Toon shading of the standford bunny done in OpenGL
Resource loaders, renderers and applications for 3D anime animations. Inspired by 月村手毬 Tsukimura Temari from 学園アイドルマスター Gakuen Idolm@aster.
A small game made during a course in school. In this project we were 6 people who participated.
Useful Blender geometry, shader, compositor node groups.
The source code for Ichabot Crane, a Global Game Jam game. This repository is automatically exported from code.google.com/p/omiya-games-global-game-jam-2014
Z-Buffer Rendering System with OpenGL
A simple toon shader
Repo for my new pixel camera tutorial for unity 6
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