An open-world roguelike written in javascript and running on nodejs.
After cloning the repo, run npm install to get dependencies.
To run console version, npm start, or node console.js.
To walk around hjlk will work, to quit use Q.
Unit tests are written using mocha, and can be executed with npm test
- Generated overworld map (small island) [#6]
- At least one enterable sub-map, (for example dungeon or cave) [#6]
- At least one enemy type [#12]
- Melee combat [#5]
- Both enemies and player are killable [#5]
- Player can enter name for character [#13]
- Console interface for all above features [#8, various]
- Basic README.md describing available features [#9]
