A Hyper casual game prototype based on a desert/Egyptian environment where you have to sneak into the pyramid by dodging crazy mummies. Each mummy has their own patrol radius, attack range, and damage dealt to the player.
HOW TO PLAY:
Use joystick input for mobile or user mouse to navigate your player towards the entrance of a pyramid and keep him away from the reach of mummies
It has been built using free assets from the Unity Asset Store and I am not the creator of 3D assets including environment and characters.
It is an open project and anyone can fork/download it and use it to learn, expand, and refine.