fix(github): increase body size limit for floating tag asset sync#9
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fix(github): increase body size limit for floating tag asset sync#9
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The default ureq read_to_vec() limit is 10MB, which causes floating tag asset syncing to fail when release binaries exceed that size. Raises the limit to 512MB to accommodate large cross-compiled binaries.
- Rename bumped_files → files_to_stage for clarity - Merge resolve_glob_patterns and resolve_artifact_globs into single resolve_globs - Make glob iteration errors hard failures instead of silent swallows - Move NoopVcsProvider to sr-core, replace Option<V> with null object pattern - Change update_release default from destructive delete+create to safe error - Extract execute() into focused methods with integrated dry-run support - Add missing dry-run coverage for push, verify, and sync steps
urmzd
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Mar 30, 2026
fix(github): increase body size limit for floating tag asset sync
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Summary
read_to_vec()limit from 10MB to 512MB sosync_floating_releasecan download large cross-compiled binaries for re-upload to floating tagsresolve_glob_patterns+resolve_artifact_globs→resolve_globs)Option<VcsProvider>with null object pattern (NoopVcsProvider)update_releasedefault (delete+create) to safe errorexecute()into focused methods with integrated dry-runTest plan
cargo checkpassescargo clippy -- -D warningscleancargo fmt --all -- --checkcleanv2floating tag gets all assets synced