This project is a C++20 dynamic-link library (DLL) application designed to interface with games. It provides a set of tools and features to facilitate game hacking and modding. This readme provides an overview of the project, including how to build and use it.
This project will include the following features:
- Singleton: Provides a single instance of a class.
- Console: Initializes, prints and destroys the console class.
- Minhook: A minimalistic x86/x64 API hooking library.
- ImGUI: A bloat-free graphical user interface library for C++.
- Universal Enscene Hook: An enscene hook working in any dx9 game.
- Universal Reset Hook: A reset hook working in any dx9 game.
This project is build using Visual Studio. To build:
- Clone the repository to your local machine.
- Open Visual Studio and select "Open Project/Solution".
- Browse to the cloned repository and select "cheat-sdk.sln".
- Select the "Debug" or "Release" build configuration.
- Build the solution.
This project uses Github Actions to perform code linting on the dev
branch using the Cppcheck tool.
Cheat-SDK is licensed under the MIT License. See LICENSE.txt for more information.