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47 changes: 47 additions & 0 deletions .gitignore
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# Slidy History Files
.slidy/

# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/

# IntelliJ related
*.iml
*.ipr
*.iws
.idea/

# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/

# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/

# Web related
lib/generated_plugin_registrant.dart

# Symbolication related
app.*.symbols

# Obfuscation related
app.*.map.json

# Exceptions to above rules.
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
10 changes: 10 additions & 0 deletions .metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.

version:
revision: 8fe7655ed20ffd1395f68e30539a847a01a30351
channel: beta

project_type: app
66 changes: 10 additions & 56 deletions README.md
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## Sobre a Vitta
# filme

A Vitta nasceu com a missão de transformar a saúde do Brasil. Em poucos anos se tornou uma das maiores startups de health tech no mercado e, mesmo com o crescimento, mantemos em nosso DNA a inovação, a experiência, a praticidade e a segurança.
Desde então temos trabalhado para construir nossa marca e cultura a fim de desenvolver produtos altamente eficientes, capazes de revolucionar a saúde no nosso país.
Além das melhores soluções de tecnologia e atendimento excepcional voltadas ao mercado de saúde, contamos também com as melhores pessoas, os nossos Vittanos.
A new Flutter project.

Nossos valores:
- Guerreiros por natureza;
- Vencemos em time;
- O cliente é a nossa vida;
- Excelência inegociável.
## Getting Started

Estamos procurando pessoas interessadas em atuar em projetos desafiadores, dispostas a revolucionar a saúde do Brasil junto com a gente.
This project is a starting point for a Flutter application.

A Vitta mantém sedes em São Paulo e Uberlândia.
A few resources to get you started if this is your first Flutter project:

#vemmudarasaudedobrasil #saudenonstop
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)


## Sobre o desafio

Construir um aplicativo que permita consultar e visualizar os detalhes de um filme no catálogo online da [Open Movie Database](http://www.omdbapi.com/).

O aplicativo deve permitir que o usuário busque pelo título de um filme, liste os filmes cujos títulos satisfaçam a chave de busca informada e exiba os detalhes de um filme selecionado, como pôster, data de lançamento, gênero, sinopse, nota no [IMDb](https://www.imdb.com/).

## Requisitos
- Desenvolvimento utilizando o framework Flutter;
- O aplicativo deve rodar na plataforma Android;

## Considerações importantes

- A experiência do usuário do aplicativo é importantíssima! Então capriche nos elementos visuais e organização das informações na tela.
- Serão avaliados a qualidade do código e capricho na organização, portanto esperamos que realize seu melhor trabalho!
- Neste repositório você encontrará o arquivo `OMDB.postman_collection.json` contendo uma coleção de request do Postman com exemplos de chamada para a API da OMDb.
- Você deverá enviar um e-mail para thecoders@vitta.me com quantos dias precisará para responder o teste. Leve em consideração que quanto maior o prazo solicitado, maior o rigor na avaliação. A pontualidade na entrega também será avaliada;

## Diferenciais/Extras
- Implementação de testes unitários e de widgets;
- Usabilidade e feedback para o usuário nos loadings e tratamento de erros;
- Utilização de padrões de projeto;
- Implementação de alguma funcionalidade extra além das especificadas acima.

## Pronto para começar o desafio?

- Faça um fork deste repositório na sua conta do Github;
- Após completar o desafio, crie um pull request nesse repositório comparando a sua branch com a master com o seu nome no título deste;
- Envie um e-mail para thecoders@vitta.me notificando que a solução está entregue;
Analisaremos sua solução e entraremos em contato via e-mail.

## FAQ

> Posso utilizar bibliotecas third-party?

Sim;

> Preciso necessariamente fazer um fork do projeto?

Sim, desta forma utilizaremos isso para monitorar o tempo gasto desde o momento do fork até a entrega do projeto!

> Ainda tem dúvidas?

Mande um e-mail para thecoders@vitta.me e iremos respondê-lo o mais breve possível.
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
11 changes: 11 additions & 0 deletions android/.gitignore
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
63 changes: 63 additions & 0 deletions android/app/build.gradle
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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}

apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion 28

sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}

lintOptions {
disable 'InvalidPackage'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.jordao.filme.filme"
minSdkVersion 16
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}

flutter {
source '../..'
}

dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
7 changes: 7 additions & 0 deletions android/app/src/debug/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.jordao.filme.filme">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
47 changes: 47 additions & 0 deletions android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.jordao.filme.filme">
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="filme"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
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package com.jordao.filme.filme

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity() {
}
12 changes: 12 additions & 0 deletions android/app/src/main/res/drawable/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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18 changes: 18 additions & 0 deletions android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.

This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">@android:color/white</item>
</style>
</resources>
7 changes: 7 additions & 0 deletions android/app/src/profile/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.jordao.filme.filme">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
31 changes: 31 additions & 0 deletions android/build.gradle
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buildscript {
ext.kotlin_version = '1.3.50'
repositories {
google()
jcenter()
}

dependencies {
classpath 'com.android.tools.build:gradle:3.5.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}

allprojects {
repositories {
google()
jcenter()
}
}

rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}

task clean(type: Delete) {
delete rootProject.buildDir
}
4 changes: 4 additions & 0 deletions android/gradle.properties
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org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true
6 changes: 6 additions & 0 deletions android/gradle/wrapper/gradle-wrapper.properties
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#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.2-all.zip
15 changes: 15 additions & 0 deletions android/settings.gradle
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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

include ':app'

def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()

assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }

def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
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