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  1. HL2VRU Public

    Half-Life 2: VR Mod - Unleashed

    167

  2. quakevr Public

    Quake VR mod supporting room-scale movement, hand interactions, and melee attacks.

    C++ 224 11

  3. SSVOpenHexagon Public

    C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseu…

    C 625 75

  4. ecst Public

    [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

    C++ 480 46

  5. presentations Public

    Repository containing all my presentations/tutorials/talks.

    10

  6. Tutorials Public

    Repository for my YouTube tutorials + code snippets

    C++ 231 53

361 contributions in the last year

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Contribution activity

April 2025

Created 5 commits in 2 repositories
Created 1 repository

Created a pull request in libsdl-org/SDL that received 3 comments

video: use WS_OVERLAPPED style for borderless windows (DRAFT)

This PR fixes #12791. Fullscreen borderless is now "windowed" (not exclusive fullscreen anymore), and windowed borderless seems to display correctly.

+4 −0 lines changed 3 comments
Opened 3 other pull requests in 3 repositories
Reviewed 3 pull requests in 3 repositories

Created an issue in libsdl-org/SDL that received 4 comments

SDL3: OpenGL Borderless Window Becomes Exclusive Fullscreen on SDL_GL_SwapWindow (Windows 11)

Creating a borderless OpenGL window (SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS) at the native display resolution on Windows 11 results in the windo…

4 comments
Opened 4 other issues in 1 repository
4 contributions in private repositories Apr 4 – Apr 9
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