A loosely-coupled game engine to simulate pathfinding and graphical rendering
Uses Vulkan 1.2.170.0. Download here: https://vulkan.lunarg.com/sdk/home Place a shortcut from the VulkanSDK folder to the root vendor directory
Also download the Vulkan Debug libs and extract them inside the VulkanSDK folder. (Used for auto shader compilation)
- glfw-devel
- glm-devel
- vulkan-headers
- stb_image-devel
- assimp-devel
- glad2
- spirv-tools-devel
- spirv-headers-devel
- libshaderc