A fairly complete VB6-compatible DirectX 11 type library
This project is a work-in-progress on bringing D3D, D3D11 and DXGI APIs incl. enums, structs, interfaces and functions to VB6.
Some of the declarations are left as stubs yet, with some interfaces aliased to IUnknown
and structs declared as void
.
In VB6 IDE just add reference to VBD3D11.tlb
in the typelib
directory.
The VBD3D11.tlb
file is needed only in VB6 IDE and there is no need to ship it with final executables (please don't).
Check out the tutorials
directory for code samples.