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107 changes: 107 additions & 0 deletions src/main/resources/assets/seedmapper/lang/zh_cn.json
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{
"commands.exceptions.noSeedAvailable": "无可用种子,请使用 /cconfig 命令设置。",
"commands.exceptions.alreadyBusyLocating": "已在定位其他目标 [%s]。",
"commands.exceptions.alreadyBusyLocating.stopTask": "停止任务",
"commands.exceptions.alreadyBusyLocating.clickToStop": "点击停止任务",
"commands.exceptions.unknownError": "发生未知错误,请查看日志!",
"commands.exceptions.unknownDimension": "未知维度 \"%s\"。",
"commands.exceptions.unknownVersion": "未知版本 \"%s\"。",
"commands.exceptions.invalidDimension": "无效维度。",
"commands.exceptions.unknownBiome": "未知生物群系 \"%s\"。",
"commands.exceptions.noBiomeFound": "在 %s 格范围内未找到该生物群系。",
"commands.exceptions.unknownStructure": "未知结构 \"%s\"。",
"commands.exceptions.unknownStructurePiece": "未知结构部件 \"%s\"。",
"commands.exceptions.unknownVariantKey": "未知结构变体键 \"%s\"。",
"commands.exceptions.unknownVariantValue": "未知结构变体值 \"%s\"。",
"commands.exceptions.noStructureFound": "在 %s 格范围内未找到该结构。",
"commands.exceptions.noOreVeinFound": "在 %s 个区块范围内未找到矿脉。",
"commands.exceptions.noCanyonFound": "在 %s 个区块范围内未找到峡谷。",
"commands.exceptions.unknownOre": "未知方块 \"%s\"。",
"commands.exceptions.unknownItem": "未知物品 \"%s\"。",
"commands.exceptions.expectedWithWithout": "应为 \"with\" 或 \"without\"。",
"commands.exceptions.unknownEnchantment": "未知附魔 \"%s\"。",
"commands.exceptions.unknownCanyonCarver": "未知峡谷雕刻器 \"%s\"。",
"commands.exceptions.unknownCaveCarver": "未知洞穴雕刻器 \"%s\"。",
"commands.exceptions.unknownMapFeature": "未知地图特征 \"%s\"。",
"commands.exceptions.incompatibleParameters": "参数不兼容。",
"commands.exceptions.oreVeinWrongVersion": "矿脉仅在 1.18 版本之后存在!",
"commands.exceptions.canyonWrongVersion": "峡谷雕刻器的版本无效!",
"commands.exceptions.caveWrongVersion": "洞穴雕刻器的版本无效!",
"commands.exceptions.lootNotSupported": "1.13 版本之前不支持战利品!",
"commands.exceptions.lootNotAvailable": "此维度中无法生成该战利品!",
"commands.exceptions.unknownResolutionMethod": "未知解析方法 \"%s\"。",

"command.checkSeed.using": "SeedMapper 正在使用来自 %s 的种子 %s。",
"command.checkSeed.fromSavedSeeds": "\"SavedSeeds\" 配置",
"command.checkSeed.fromDatabase": "在线数据库",
"command.checkSeed.fromSeed": "\"Seed\" 配置",
"command.checkSeed.fromSource": "/sm:source 命令",

"command.locate.taskStarted": "开始定位...",
"command.locate.taskStopped": "任务已停止。",
"command.locate.noTaskRunning": "没有正在运行的任务。",
"command.locate.biome.foundAt": "生物群系位于 %s。",
"command.locate.feature.structure.foundAt": "结构位于 %s。",
"command.locate.feature.structure.endCity.hasShip": "末地城在 %s 附近有一艘船。",
"command.locate.feature.structure.fortress.hasSpawner": "下界要塞在 %s 附近有一个刷怪笼。",
"command.locate.feature.structure.variantData": "该结构具有以下变体数据:",
"command.locate.feature.structure.yLevel": "Y 层级:%s。",
"command.locate.feature.structure.start": "起始点:%s。",
"command.locate.feature.structure.rotation_0": "旋转:0 度。",
"command.locate.feature.structure.rotation_1": "旋转:顺时针 90 度。",
"command.locate.feature.structure.rotation_2": "旋转:180 度。",
"command.locate.feature.structure.rotation_3": "旋转:逆时针 90 度。",
"command.locate.feature.structure.mirrored": "镜像:%s。",
"command.locate.feature.structure.village.abandoned": "村庄已被废弃。",
"command.locate.feature.structure.village.notAbandoned": "村庄未被废弃。",
"command.locate.feature.structure.ruinedPortal.giant": "废弃传送门为巨型。",
"command.locate.feature.structure.ruinedPortal.notGiant": "废弃传送门为常规尺寸。",
"command.locate.feature.structure.ruinedPortal.underground": "废弃传送门位于地下。",
"command.locate.feature.structure.ruinedPortal.notUnderground": "废弃传送门位于地上。",
"command.locate.feature.structure.ruinedPortal.airPocket": "废弃传送门有气穴。",
"command.locate.feature.structure.ruinedPortal.noAirPocket": "废弃传送门没有气穴。",
"command.locate.feature.structure.igloo.size": "雪屋有 %s 个中间部件。",
"command.locate.feature.structure.igloo.basement": "雪屋有地下室。",
"command.locate.feature.structure.igloo.noBasement": "雪屋没有地下室。",
"command.locate.feature.structure.geode.size": "晶洞尺寸为 %s。",
"command.locate.feature.structure.geode.cracked": "晶洞已破裂。",
"command.locate.feature.structure.geode.notCracked": "晶洞未破裂。",
"command.locate.loot.foundAtStructure": "在 %2$s 的 %3$s 处找到了 %1$s。",
"command.locate.loot.totalFound": "总计找到 %s 个 %s。",
"command.locate.feature.stronghold.success": "要塞位于 %s。",
"command.locate.feature.slimeChunk.noneFound": "在 6400 格范围内未找到史莱姆区块。",
"command.locate.feature.slimeChunk.foundAt": "史莱姆区块位于 %s (区块 %s)。",
"command.locate.feature.slimeChunk.copy": "点击复制此史莱姆区块的坐标",
"command.locate.feature.slimeChunk.copyChunk": "点击复制此史莱姆区块的区块坐标",
"command.locate.spawn.success": "预计出生点位于 %s。",
"command.locate.oreVein.foundAt": "矿脉位于 %s。",
"command.locate.oreVein.copy": "点击复制此矿脉的坐标",
"command.locate.canyon.foundAt": "峡谷位于 %s。",
"command.locate.canyon.copy": "点击复制此峡谷的坐标",

"command.highlight.block.chunkSuccess": "在区块 %2$s 中高亮显示了 %1$s 个矿石。",
"command.highlight.block.success": "总计高亮显示了 %s 个矿石!",
"command.highlight.oreVein.rawBlocks": "原始矿石方块位于:%s。",
"command.highlight.oreVein.success": "已高亮显示 %s 个矿脉方块!",
"command.highlight.carver.success": "已高亮显示 %s 个被雕刻的方块!",

"command.clear.success": "已清除所有渲染。",

"command.buildInfo.success": "正在运行 SeedMapper 版本 %s (%s@{%s})。",

"config.oreAirCheck.comment": "SeedMapper 是否应使用游戏内空气检查来使矿石位置无效。",
"config.devMode.comment": "启用某些调试命令。",

"key.seedMap": "种子地图",

"seedMap.seedAndVersion": "种子:%s (%s)",
"seedMap.chestLoot.title": "%s 战利品 (%d/%d)",
"seedMap.chestLoot.extraInfo.pieceName": "部件名称:%s",
"seedMap.chestLoot.extraInfo.chestPos": "箱子位置:%s",
"seedMap.chestLoot.extraInfo.lootTable": "战利品表:%s",
"seedMap.chestLoot.extraInfo.lootSeed": "战利品种子:%s",
"seedMap.coordinatesCopied": "%s (坐标已复制!)",
"seedMap.teleportEditBoxX": "编辑框 X 坐标",
"seedMap.teleportEditBoxZ": "编辑框 Z 坐标",
"seedMap.waypointNameEditBox": "路径点名称编辑框"
}