Pac-Man game written and coded in C++ using the OpenFrameWorks library. The player controls Pac-Man and must attempt to eat all of the white dots on the screen while dodging the incoming ghosts. The base game has been enhanced with added ghosts and power ups.
Keys | Actions |
---|---|
WASD |
The four keys that move Pac-Man up, down, left, or right. |
Spacebar |
Activates a Power Up based on what ghost Pac-Man has eaten. |
P |
Pauses the screen when in game. |
Ghosts | Description |
---|---|
Random Ghost |
When Pac-Man reaches 500 points, a ghost is spawned on a random dot on the map. Eating this ghost spawns another random ghost on another dot on the map. |
Peek A Boo Ghost |
Spawns when Pac-Man reaches 1000 points. This ghost is invisible until Pac-Man gets close to said ghost. |
After downloading and extracting bin.rar
from the releases page, double
click on the exectuable to run the program.