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hala-renderer

License MSRV

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Introduction

hala-renderer is a rendering library developed on top of hala-gfx. It includes various types of renderers, but currently, it only features a renderer based on hardware ray tracing.

Features

  • Hardware Ray Tracing

Installation

To use hala-renderer in your Rust project, hala-gfx must already be present in the sibling directory, as hala-renderer will search for it at "../hala-gfx". You can use hala-renderer by adding the following dependency to your Cargo.toml file:

[dependencies]
hala-renderer = { path = "./hala-renderer" }

Make sure that you have the Rust programming environment and the cargo package manager installed on your system.

Dependencies

hala-renderer depends on hala-gfx.

Please ensure that the hala-gfx dependency is correctly placed in the sibling directory before using hala-renderer.

Contribution

Contributions of any kind are welcome, whether it's bug reporting or code contributions.

License

hala-renderer is open-sourced under the GNU General Public License v3.0.

Contact

If you have any questions or suggestions, please contact us by creating an issue.

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