Hologram Panel is a mod that is intended to provide a hover panel that displays useful information and supports some direct interaction
Also, it is designed to be easily extensible with built-in support for some profile and debug options
You can report an issue or make a feature request here. Remember GitHub is more recommended
You can trigger this by manually looking at it

In most cases, holograms will be displayed triggered by a system called popup, you can configure it in the config screen
Then, you can quickly obtain information from it and do more than mods like The one probe.
We can get the information in a more interactive way
Get the detailed item information that is stored just by your view

queue and store items conveniently without opening the container

transforming items between containers directly, holding G can move you mouse freely

with a more stylized widget format and see multiple working progress at the same time

What's more, the displayed items support search, and can also be integrated with REI and JEI

If you think the widget is too big or too small, you can adjust its size conveniently, just by holding alt and scrolling your mouse.
Also, you can hold shift at the same time to adjust in a more precise way

Also, support for entity and support collapse the information, which takes too much space

Fluid and Energy are also supported for entity, item, and block.

In addition to holograms followed by the source and displayed on screen, there are also two other kinds of display types
Press I on them will pin them on the screen with an additional prompt line, useful for nearby entities like players or pets

Press O on them will pin them on level with a fixed direction and position
You can adjust them easily, still without any GUI
Press B to call the CycleSelector then select the one you want to modify
Press your mouse button with x, y or z, then it will move along that axis
Drag is supported through all three kinds of display types

Code is under GPL-3.0 license
Assets file is under All rights reserved

