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data: Menus on main for five homebrew titles, verified with pad input on AMD - #56

Merged
AlxcBTW merged 1 commit into
AlxcBTW:mainfrom
LeandroLP23:data/menus-amd-main
Oct 13, 2026
Merged

AlxcBTW merged 1 commit into
AlxcBTW:mainfrom
LeandroLP23:data/menus-amd-main

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@LeandroLP23

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What

Curated Menus evidence on main for five homebrew titles that the map shows lower:

Title Now on the map Evidence
Dusklight (PPSA99305) Converts title menu; D-pad down moves the selection
ScreenTester5 (PPSA69420) Converts (unverified Menus claim) Cross turns the screen white, Square green
ProsperoEden (PPSA99008) First draw D-pad right moves the highlighted tab
SwanStationPS5 (PPSA98510) First draw a press shows the "Sorted by Recently played" toast
PSXS5 (PPSA97510) Presents same toast

All runs: Windows 11, Radeon 860M, main 6cd052848 with no patches. Dusklight's stops (#3651, #5036) are both merged. Each title ran 60 s with controller pulses through APS5_PAD_INPUT_FILE from 30 s, and frames dumped with APS5_DUMP_FRAMES were compared before and after each press. With no input, the same screens stay unchanged, except for the clock.

ProsperoTV (PPSA99003) shows only its empty TV frame, so it stays at Presents. EVO Player, Jelly5 and Emby5 draw nothing but their clear colour on main until boykopovar/AnyPS5#5081 merges, so they're not included.

Source

Checklist

  • Every new stage, blocker or link has a public source; no invented title IDs, names or stages
  • Stages count only for main, or main plus PRs that are merged now
  • A new or changed mining rule comes with a fixture test in tests/ (no mining change)
  • Tests, ruff check . and ruff format --check . pass locally. python3 roadmap.py --validate is valid, python -m unittest discover -s tests passes, and no Python file changed.
  • For changes in web/: npm test and npm run build pass, and I checked light and dark at 1440 px and 390 px (no web/ change)
  • I read the "Blocker map preview" in the CI job summary and it shows what I expected (will check once CI runs)
  • AI-assisted: yes (Claude Code)

… on AMD

Dusklight, ScreenTester5, ProsperoEden, PSXS5 and SwanStationPS5 draw
their menu on main 6cd05284 and respond to the controller (pad pulses
through APS5_PAD_INPUT_FILE, frames compared before and after). Each
evidence entry links the comment that describes the run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@LeandroLP23
LeandroLP23 requested a review from AlxcBTW as a code owner October 13, 2026 14:10
@github-actions github-actions Bot added the data-correction A stage, blocker or link in data/blockers.json label Oct 13, 2026
@AlxcBTW
AlxcBTW merged commit 97fbd74 into AlxcBTW:main Oct 13, 2026
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@AlxcBTW

AlxcBTW commented Oct 13, 2026

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Merged, thanks @LeandroLP23. Pad pulses plus before/after frame dumps is exactly the kind of evidence the map should carry.

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