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Pull requests: CitiesSkylinesMods/TMPE
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Slightly reduced memory footprint of API structs and enums
enhancement
Improve existing feature
performance
Make it faster!
#1732
opened Mar 16, 2023 by
krzychu124
•
Draft
Improve segment end state detection and calculation accuracy in the leaving the segment decision making
awaiting feedback
More information required
confirmed
Represents confirmed issue or bug
enhancement
Improve existing feature
PRIORITY SIGNS
Feature: Stop / Yield / Priority signs
STABLE
TM:PE STABLE branch
TEST
TEST version of the mod / workshop page
TRAFFIC LIGHTS
Feature: Traffic lights - toggle, timed, etc
Vehicle Behavior
Vehicle behavior related issue
#1730
opened Mar 10, 2023 by
krzychu124
•
Draft
set options as default for new game
Dependent
This issue is blocked by another issue.
serialization
load/store data in memory or on disk
Settings
Road config, mod options, config xml
save options in xml format
Blocking
Another issue depends on this issue.
Dependent
This issue is blocked by another issue.
serialization
load/store data in memory or on disk
Settings
Road config, mod options, config xml
ExtNetInfo class for lane grouping
feature
A new distinct feature
LANE ROUTING
Feature: Lane arrows / connectors
#1598
opened Jun 9, 2022 by
Elesbaan70
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Junction restrictions hook
API
API for external mods
code cleanup
Refactor code, remove old code, improve maintainability
JUNCTION RESTRICTIONS
Feature: Junction restrictions
#1579
opened May 22, 2022 by
Elesbaan70
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New persistence strategy
lifecycle
related to the loading process like enabling/disabling/loading/reloading/load order/hot reload
serialization
load/store data in memory or on disk
#1559
opened May 7, 2022 by
Elesbaan70
•
Draft
Junction restrictions on unnecessary and unreachable pedestrian crossings
JUNCTION RESTRICTIONS
Feature: Junction restrictions
Pedestiran Crossing
#1558
opened May 5, 2022 by
Elesbaan70
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Replace Refactor code, remove old code, improve maintainability
DO NOT MERGE YET
Don't merge this PR, even if approved, until further notice
CheckLane()
with extensions
code cleanup
#1461
opened Mar 9, 2022 by
originalfoo
•
Draft
Basic support for Airports DLC
DESPAWN TOOLS
Feature: Clear traffic, toggle despawn, vehicle/parked/cim despawns
feature
A new distinct feature
Harmony
LANE ROUTING
Feature: Lane arrows / connectors
PATHFINDER
Pathfinding tweaks or issues
PRIORITY SIGNS
Feature: Stop / Yield / Priority signs
SPEED LIMITS
Feature: Speed limits
Vehicle Behavior
Vehicle behavior related issue
VEHICLE RESTRICTIONS
Feature: Vehicle restrictions
Updated compatibility checker
code cleanup
Refactor code, remove old code, improve maintainability
COMPATIBILITY
Mod (in)compatibility / checker
EXTERNAL
Mod conflict or other external factor
⏸Paused
Paused for now
technical
Tasks that need to be performed in order to improve quality and maintainability
UI
User interface updates
Usability
Make mod easier to use
Junction Lane Arrows Editor rework with preview
discussion
Contains debate on certain topics
enhancement
Improve existing feature
LABS
TM:PE LABS branch
LANE ROUTING
Feature: Lane arrows / connectors
Overlays
Overlays, data vis, etc.
STABLE
TM:PE STABLE branch
UI
User interface updates
ProTip!
What’s not been updated in a month: updated:<2024-10-12.