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Releases: CleverRaven/Cataclysm-DDA

Cataclysm-DDA experimental build 2025-01-13-1205

13 Jan 12:05
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Full Changelog: cdda-experimental-2025-01-13-0939...cdda-experimental-2025-01-13-1205

Cataclysm-DDA experimental build 2025-01-13-0939

13 Jan 09:40
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Full Changelog: cdda-experimental-2025-01-13-0726...cdda-experimental-2025-01-13-0939

Cataclysm-DDA experimental build 2025-01-13-0726

13 Jan 07:26
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Full Changelog: cdda-experimental-2025-01-13-0536...cdda-experimental-2025-01-13-0726

Cataclysm-DDA experimental build 2025-01-13-0536

13 Jan 05:37
3f13c46
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Full Changelog: cdda-experimental-2025-01-13-0319...cdda-experimental-2025-01-13-0536

Cataclysm-DDA experimental build 2025-01-13-0319

13 Jan 03:19
c123bfe
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Full Changelog: cdda-experimental-2025-01-12-2212...cdda-experimental-2025-01-13-0319

Cataclysm-DDA experimental build 2025-01-12-2212

12 Jan 22:12
33bd0e9
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Full Changelog: cdda-experimental-2025-01-12-1820...cdda-experimental-2025-01-12-2212

Cataclysm-DDA experimental build 2025-01-12-1820

12 Jan 18:21
dca8e06
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  • [MoM] Remove muscle seizures from electrokinetic overload, make downed and stun random duration by @Standing-Storm in #79089
  • Prevent segfault when search gives no hits by @inogenous in #79077

Full Changelog: cdda-experimental-2025-01-12-1514...cdda-experimental-2025-01-12-1820

Cataclysm-DDA experimental build 2025-01-12-1514

12 Jan 15:14
a275ae6
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Full Changelog: cdda-experimental-2025-01-12-1321...cdda-experimental-2025-01-12-1514

Cataclysm-DDA experimental build 2025-01-12-1321

12 Jan 13:21
bdc7dca
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  • Extract snippet names by @Uwuewsky in #79101
  • Magic Infrastructure: Add magic_type to deduplicate shared spell fields and reduce hardcoding by @b3brodie in #79016

Full Changelog: cdda-experimental-2025-01-12-0738...cdda-experimental-2025-01-12-1321

Cataclysm-DDA experimental build 2025-01-12-0738

12 Jan 07:38
9a3e97c
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