quick dirty fix for 0 armor error logging#4526
quick dirty fix for 0 armor error logging#4526SaltyKarl wants to merge 4 commits intoCombatExtended-Continued:Developmentfrom
Conversation
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23553175166.zip |
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23554330452.zip |
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The So I'd recommend not using those here. |
I see, I'll switch those two checks to work off layers as well |
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23645912929.zip |
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Additions
the log only happens when the armor in question is not a headset nor backpack or tac vest
Changes
2 checks added
References
bug chat
Reasoning
because headsets and backpack and tac vest all have something unique
Alternatives
xml patch all the armor that can cause the error, or a flag in xml which is like this pr's check but more work
Testing
Check tests you have performed: