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Releases: KwemberDev/BiomeMusic

Musify!-1.2.3

07 Mar 13:47

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  • Patched instance crash when using an older version of RogueLike Dungeons

Musify!-1.2.2

06 Mar 20:44

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Musify! 1.2.2

ITS FINALLY HERE

Musify 1.2.2 is a complete rewrite for musify. EVERYTHING is better.
firstly, everything is faster, more responsive and much less resource intensive.

secondly, ive added support for music for roguelike dungeons, doomlike dungeons, and recurrent complex structures.
Also ive rewritten a bunch of other stuff.
The mod is also now only 0.61MB. (instead of 90 >_>)
The mod now supports both mp3 AND ogg files!
Read the readme for all features.

Musify! 0.1.10

16 Jan 20:59
0e6d9a9

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Happy new year everyone!

This new version of Musify! contains a patch for a major bug, where vanilla models changed by other mods were overwritten.
Another new addition is that music now mutes when a jukebox is playing nearby!

Musify! 0.1.9

06 Dec 13:16

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  • Music now no longer auto-repeats.
  • HUGE improvement to combat music aggro counter, however, it still might not detect aggro from mobs sometimes because of Mojangs shitty AI code.

Musify! 0.1.8

02 Dec 14:48

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  • RELEASE HOTFIX FINAL

Musify! 0.1.72

01 Dec 17:20

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  • BOSSMUSIC HOTFIX pt2.

Musify! 0.1.71

01 Dec 13:57

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  • BOSSMUSIC HOTFIX.

Musify! 0.1.7

18 Nov 22:41

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  • Finalized to Release!

Music! 0.1.6

18 Nov 21:13

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  • Hotfix, fixed client-side annotation. mod is now marked as a client-side only mod.

Music! 0.1.5

18 Nov 20:35

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  • For custom OTG biomes the mod will now fall back to the Biome Tags. This means full compatibility with Biomes o'Plenty, Traverse and OTG.