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3 changes: 2 additions & 1 deletion code/modules/clothing/factions/srm.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,8 @@
item_state = "rouma_work"
icon = 'icons/obj/clothing/faction/srm/uniforms.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/srm/uniforms.dmi'
supports_variations = KEPORI_VARIATION
supports_variations = KEPORI_VARIATION | VOX_VARIATION
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These lines of codes can be modularized easily, my RTG PR that is here is a good example! However, we do need to test if it works in game like this first, though! I think Ossa offered to help if the sprite doesn't show up correctly in game like you mentioned in discord.

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I will end up taking care of this once everything is working as I know the sprite might need adjustments so that it aligns correctly.

vox_override_icon = 'icons/mob/clothing/faction/srm/vox.dmi'

//////////////////
//Armored suits//
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Binary file added icons/mob/clothing/faction/srm/vox.dmi
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