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08 - gui tesing, can't be run in parrallel with glfw
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!-- Generated with glade 3.20.0 --> | ||
<interface> | ||
<requires lib="gtk+" version="3.20"/> | ||
<object class="GtkWindow" id="window"> | ||
<property name="name">window</property> | ||
<property name="can_focus">False</property> | ||
<child> | ||
<object class="GtkButton" id="quit_button"> | ||
<property name="label" translatable="yes">Click Me!</property> | ||
<property name="name">quit_button</property> | ||
<property name="visible">True</property> | ||
<property name="can_focus">True</property> | ||
<property name="receives_default">True</property> | ||
</object> | ||
</child> | ||
</object> | ||
</interface> |
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#define _NDEBUG | ||
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#include <gtkmm-3.0/gtkmm/application.h> | ||
#include <gtkmm-3.0/gtkmm.h> | ||
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#include "../lib/mylib.hpp" | ||
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#include <epoxy/gl.h> | ||
#include <epoxy/glx.h> | ||
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#include <SOIL/SOIL.h> | ||
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#define GLM_ENABLE_EXPERIMENTAL | ||
#include <glm/glm.hpp> | ||
#include <glm/gtc/matrix_transform.hpp> | ||
#include <glm/gtc/type_ptr.hpp> | ||
#include <glm/gtx/string_cast.hpp> | ||
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#include <iostream> | ||
#include <vector> | ||
#include <string> | ||
#include <fstream> | ||
#include <utility> | ||
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#include <iostream> | ||
#include <thread> | ||
#include <cstdlib> | ||
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/* | ||
GLfloat vertices[] = { | ||
// pos | color | tex coords | ||
0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top right | ||
0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom right | ||
-0.5f, -0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom left | ||
-0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, // top left | ||
}; | ||
GLuint indices[] = { | ||
0, 1, 3, // 1st triangle | ||
1, 2, 3, // 2nd triangle | ||
}; | ||
class myApp: public mylib::App | ||
{ | ||
public: | ||
myApp(mylib::Window&& window): | ||
mylib::App(std::move(window)) | ||
{ | ||
} | ||
void startup() override | ||
{ | ||
shader = mylib::Shader({ | ||
std::make_pair( | ||
"/home/sam/workspace/cpp/ogl_playground/03/03.vertex.glsl", | ||
GL_VERTEX_SHADER | ||
), | ||
std::make_pair("/home/sam/workspace/cpp/ogl_playground/03/03.fragment.glsl", | ||
GL_FRAGMENT_SHADER | ||
), | ||
}); | ||
glGenVertexArrays(1, &VAO); | ||
glGenBuffers(1, &VBO); | ||
glGenBuffers(1, &EBO); | ||
glBindVertexArray(VAO); | ||
glBindBuffer(GL_ARRAY_BUFFER, VBO); | ||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); | ||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, EBO); | ||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); | ||
// Pos attrib | ||
glVertexAttribPointer( | ||
0, | ||
3, | ||
GL_FLOAT, GL_FALSE, | ||
8 * sizeof(GLfloat), | ||
(GLvoid*)(0) | ||
); | ||
glEnableVertexAttribArray(0); | ||
// Color attrib | ||
glVertexAttribPointer( | ||
1, | ||
3, | ||
GL_FLOAT, GL_FALSE, | ||
8 * sizeof(GLfloat), | ||
(GLvoid*)(3 * sizeof(GLfloat)) | ||
); | ||
glEnableVertexAttribArray(1); | ||
// TexCoord attrib | ||
glVertexAttribPointer( | ||
2, | ||
2, | ||
GL_FLOAT, GL_FALSE, | ||
8 * sizeof(GLfloat), // 3 pos + 3 color + 2 texcoord | ||
(GLvoid*)(6 * sizeof(GLfloat)) // ^ | ||
); | ||
glEnableVertexAttribArray(2); | ||
glBindVertexArray(0); // unbind VAO | ||
glGenTextures(2, texture); | ||
glBindTexture(GL_TEXTURE_2D, texture[0]); | ||
// wrap | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | ||
// filtering | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||
// data | ||
int height{0}, width{0}; | ||
unsigned char* image = SOIL_load_image( | ||
"/home/sam/workspace/cpp/ogl_playground/03/assets/drawing.png", | ||
&width, &height, 0, SOIL_LOAD_RGB | ||
); | ||
glTexImage2D( | ||
GL_TEXTURE_2D, // target => GL_TEXTURE_2D (not 1D and 3D) | ||
0, // mipmap level, 0 is base level | ||
GL_RGB, // storing format | ||
width, | ||
height, | ||
0, // (some legacy shit) | ||
GL_RGB, // format of i/p being read | ||
GL_UNSIGNED_BYTE, // type of i/p | ||
image // i/p image data | ||
); | ||
glGenerateMipmap(GL_TEXTURE_2D); | ||
SOIL_free_image_data(image); | ||
glBindTexture(GL_TEXTURE_2D, 0); | ||
// texture 02 | ||
glBindTexture(GL_TEXTURE_2D, texture[1]); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||
image = SOIL_load_image( | ||
"/home/sam/workspace/cpp/ogl_playground/03/assets/jesus.png", | ||
&width, &height, 0, SOIL_LOAD_RGB | ||
); | ||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, | ||
GL_RGB, GL_UNSIGNED_BYTE, image); | ||
glGenerateMipmap(GL_TEXTURE_2D); | ||
SOIL_free_image_data(image); | ||
glBindTexture(GL_TEXTURE_2D, 0); | ||
} | ||
~myApp() | ||
{ | ||
glDeleteVertexArrays(1, &VAO); | ||
glDeleteBuffers(1, &VBO); | ||
glDeleteBuffers(1, &EBO); | ||
} | ||
void update(double app_time) override | ||
{ | ||
} | ||
void render() override | ||
{ | ||
glClearColor(0.2f, 0.3f, 0.3f, 1.0f); | ||
glClear(GL_COLOR_BUFFER_BIT); | ||
shader.use(); | ||
glActiveTexture(GL_TEXTURE0); | ||
glBindTexture(GL_TEXTURE_2D, texture[0]); | ||
glUniform1i(glGetUniformLocation(shader.program, "ourTexture1"), 0); | ||
glActiveTexture(GL_TEXTURE1); | ||
glBindTexture(GL_TEXTURE_2D, texture[1]); | ||
glUniform1i(glGetUniformLocation(shader.program, "ourTexture2"), 1); | ||
glBindVertexArray(VAO); | ||
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0); | ||
glBindVertexArray(0); | ||
} | ||
protected: | ||
GLuint texture[2]{0}, VBO{0}, EBO{0}, VAO{0}; | ||
mylib::Shader shader; | ||
private: | ||
};*/ | ||
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Gtk::Window* qDialog = nullptr; | ||
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static void on_button_clicked() | ||
{ | ||
if (qDialog) { | ||
qDialog->hide(); // will cause main::run() to end | ||
} | ||
} | ||
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int main(const int argc, const char* const argv[]) | ||
{ | ||
auto gtkapp = Gtk::Application::create( | ||
const_cast<int&>(argc), const_cast<char**&>(argv), | ||
"08.gtk.com" | ||
); | ||
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auto refBuilder = Gtk::Builder::create(); | ||
try | ||
{ | ||
refBuilder->add_from_file( | ||
"/home/sam/workspace/cpp/ogl_playground/08/assets/window.glade" | ||
); | ||
} | ||
catch (const Glib::FileError& ex) | ||
{ | ||
std::cerr << "File Error: " << ex.what() << std::endl; | ||
std::exit(EXIT_FAILURE); | ||
} | ||
catch (const Glib::MarkupError& ex) | ||
{ | ||
std::cerr << "Markup Error: " << ex.what() << std::endl; | ||
std::exit(EXIT_FAILURE); | ||
} | ||
catch(const Gtk::BuilderError& ex) | ||
{ | ||
std::cerr << "Builder Error: " << ex.what() << std::endl; | ||
std::exit(EXIT_FAILURE); | ||
} | ||
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/*std::thread t; | ||
mylib::Window wind; | ||
myApp app(std::move(wind)); | ||
t = std::thread(app.threaded_run, &app);*/ | ||
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refBuilder->get_widget("window", qDialog); | ||
if (qDialog) { | ||
Gtk::Button* qButton{nullptr}; | ||
refBuilder->get_widget("quit_button", qButton); | ||
if (qButton) { | ||
qButton->signal_clicked().connect(sigc::ptr_fun(on_button_clicked)); | ||
} | ||
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gtkapp->run(*qDialog); | ||
} | ||
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//t.join(); | ||
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delete qDialog; | ||
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std::exit(EXIT_SUCCESS); | ||
} | ||
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