Skip to content
Discussion options

You must be logged in to vote

There is a bug in Bevy 0.6 that caused sprites specifically to do rotation first.

This was fixed by this PR, which will be included in Bevy 0.7 which is very close to release was just released.

Replies: 1 comment 1 reply

Comment options

You must be logged in to vote
1 reply
@cark
Comment options

Answer selected by cark
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants