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Pull requests list

Add remove_system command A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16340 opened Nov 11, 2024 by grind086 Loading…
Remove all deprecated code A-Cross-Cutting Impacts the entire engine C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16338 opened Nov 10, 2024 by BenjaminBrienen Loading… 0.16
Fix missing import A-Core Common functionality for all bevy apps C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy P-Compile-Failure A failure to compile Bevy apps S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16337 opened Nov 10, 2024 by BenjaminBrienen Loading…
Gitignore all target folders A-Meta About the project itself C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16336 opened Nov 10, 2024 by BenjaminBrienen Loading…
Support for get_many and get_many_mut functions for Assets<T> A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Help The author needs help finishing this PR.
#16334 opened Nov 10, 2024 by Rajveer100 Loading…
Fix Cargo.tomls A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#16333 opened Nov 10, 2024 by BenjaminBrienen Loading…
Rename Pointer<Down/Up> -> Pointer<Pressed/Released> in bevy_picking. A-Picking Pointing at and selecting objects of all sorts C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#16331 opened Nov 10, 2024 by harun-ibram Loading… 0.16
Handle TriggerTargets that are combinations for components/entities A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16326 opened Nov 10, 2024 by BenjaminBrienen Loading… 0.16
Document why MAX_JOINTS and MAX_MORPH_WEIGHTS are set A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16324 opened Nov 10, 2024 by BenjaminBrienen Loading…
Feature gate render in UI (fix bevy_test feature) A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16322 opened Nov 10, 2024 by BenjaminBrienen Loading… 0.16
Procedural atmospheric scattering A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16314 opened Nov 9, 2024 by ecoskey Draft
Add transform lerp A-Transform Translations, rotations and scales C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16311 opened Nov 9, 2024 by Sigma-dev Loading…
Reactive ECS-integrated signals A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible
#16309 opened Nov 9, 2024 by JMS55 Draft
Fix markdownlint warnings and improve consistency with config (reduced) A-Build-System Related to build systems or continuous integration A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16308 opened Nov 9, 2024 by BenjaminBrienen Loading…
For Aevyrie :) A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16303 opened Nov 9, 2024 by atlv24 Loading…
Clean up some yaml mistakes A-Build-System Related to build systems or continuous integration C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16300 opened Nov 8, 2024 by BenjaminBrienen Loading…
Improve profiling instructions C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16299 opened Nov 8, 2024 by JMS55 Loading…
Support loading assets from arbitrary filesystem paths by specifying an absolute path as the asset path A-Assets Load files from disk to use for things like images, models, and sounds A-Editor Graphical tools to make Bevy games C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#16294 opened Nov 8, 2024 by inodentry Loading…
Fix panic in UiSurface if Node is removed and re-added A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16288 opened Nov 8, 2024 by UkoeHB Loading… 0.15
Make visibility range (HLOD) dithering work when prepasses are enabled. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16286 opened Nov 8, 2024 by pcwalton Loading…
Rename StateScoped to DespawnOnStateExit and add DespawnOnStateEnter A-States App-level states machines D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#16284 opened Nov 7, 2024 by BenjaminBrienen Loading…
Rename AnimationGraph A-Animation Make things move and change over time C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#16280 opened Nov 7, 2024 by BenjaminBrienen Loading… 0.16
Implement System::system_metas(&self) and System::system_metas_mut(&mut self) for system exploration and configuration A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16275 opened Nov 7, 2024 by Rajveer100 Loading…
Impl Animatable for Handle<T> and Int A-Animation Make things move and change over time C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16274 opened Nov 7, 2024 by zuiyu1998 Loading…
Fix typos, grammar, and spelling mistakes A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16273 opened Nov 7, 2024 by BenjaminBrienen Loading…
ProTip! no:milestone will show everything without a milestone.