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Functionality Overview

David Young edited this page Aug 5, 2025 · 4 revisions

About the Functionality Overview

A major part of the current work involves understanding the baseline system before extending it. This evaluation covers the capabilities present after the C++20/23 modernization effort and serves as the baseline for further development focusing on usability, validation, and feature extension.

This section covers:

  • Identified features (Radar Modes, Target/Antenna Models, Physics, etc.)
  • Implementation details and underlying assumptions derived from code review and testing.
  • Known limitations and potential areas for future improvement or validation.

Core Simulation Models & Physics

(Details the models representing physical radar components, targets, environment, noise, and fundamental interactions)


Simulation Engine & Architecture

(Describes the software structure, execution flow, and internal management)

  • Simulation Logic - Specific execution pathways for different interactions
  • Object Model - Core C++ class hierarchy (Radar, Platform, etc.)
  • World Model - Management of simulation entities and shared resources
  • Concurrency - Multi-threading implementation for performance

Input, Output & External Interfaces

(Covers configuration input, data output formats/processing, and integration points)


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